An open discussion with experienced game masters on how to engage players, develop plot, & encourage character development instead of just dice-rolling.
Inspired by the mech arena-shooter for PC, play in real-time or turn-by-turn. Cards are played until combat is declared, "FIRE!" cards are then resolved & the last mech standing wins.
Inspired by the mech arena-shooter for PC, play in real-time or turn-by-turn. Cards are played until combat is declared, "FIRE!" cards are then resolved & the last mech standing wins.
Inspired by the mech arena-shooter for PC, play in real-time or turn-by-turn. Cards are played until combat is declared, "FIRE!" cards are then resolved & the last mech standing wins.
Inspired by the mech arena-shooter for PC, play in real-time or turn-by-turn. Cards are played until combat is declared, "FIRE!" cards are then resolved & the last mech standing wins.
A group of surveyors is examining properties for refurbishment. The company is interested in 1 full of odd dolls and artifacts. You can look at the artifacts, but where is the laughter coming from?
It's a typical night at the inn, when a brawl breaks out. Mugs of frothy ale fly in all directions. This is a game of tavern brawling set in the world of D&D.