A game about collaborative creation, working with a group to craft an exciting and interesting setting with its own rich history, clashing cultures, and feuding factions.
Part 2 of our Worldbuilding Workshop series. Learn to build better worlds by working with veteran game designer Steven S. Long to create a new fantasy world at Gen Con.
Description:
The second installment in our Worldbuilding Workshop series! In this panel we cover the basics of geological/geographical design. We'll explore geography’s potential impact on the development of civilizations, oceanography, climatology/weather, and more. By the end of the convention you'll have helped to create an entirely new fantasy world. At that time, veteran game designer and author Steven S. Long will launch a Kickstarter to have a world book written, illustrated, and printed!
Part 3 of our Worldbuilding Workshop series. Learn to build better worlds by working with veteran game designer Steven S. Long to create a new fantasy world at Gen Con.
Description:
In this third installment of our Worldbuilding Workshop series, you'll get to populate our newly formed fantasy world with appropriate flora and fauna. You'll also make important decisions about the sentient races that will form the focus of future workshops in the series. By the end of the convention you'll have helped to create an entirely new fantasy world. At that time, veteran game designer and author Steven S. Long will launch a Kickstarter to have a world book written, illustrated, and printed!
Part 1 of our Worldbuilding Workshop series. Learn to build better worlds by working with veteran game designer Steven S. Long to create a new fantasy world at Gen Con.
Description:
In this first installment of our Worldbuilding Workshop series, we'll get started on the creation of a new fantasy setting for games and fiction. Explore where to start when you want to build a world, look at the different approaches, and help set the course for this unique series of workshops. By the end of the convention you'll have helped to create an entirely new fantasy world. At that time, veteran game designer and author Steven S. Long will launch a Kickstarter to have a world book written, illustrated, and printed!
Our expert worldbuilders provide tips and techniques for adding magic to your fictional world. Explore the impact of magic on your world and discover how much detail you really need.
Part 6 of our Worldbuilding Workshop series. Learn to build better worlds by working with veteran game designer Steven S. Long to create a new fantasy world at Gen Con.
Description:
Part 6 of our Worldbuilding Workshop series. Learn to build better worlds by working with veteran game designer Steven S. Long to create a new fantasy world at Gen Con.
Part 4 of our Worldbuilding Workshop series. Learn to build better worlds by working with veteran game designer Steven S. Long to create a new fantasy world at Gen Con.
Description:
In this fourth installment in our Worldbuilding Workshop series, you'll learn to write your world's history! Build nations, shatter empires, and help to shape the history of the world. By the end of the convention you'll have helped to create an entirely new fantasy world. At that time, veteran game designer and author Steven S. Long will launch a Kickstarter to have a world book written, illustrated, and printed!
Part 5 of our Worldbuilding Workshop series. Learn to build better worlds by working with veteran game designer Steven S. Long to create a new fantasy world at Gen Con.
Description:
We discuss this important subject and its potential impact on civilization. By the end of the panel we should have one or more religions (and/or mythologies) loosely fleshed out, enough for us to know what effect they’re likely to have on the world as a whole.
The final installment of our Worldbuilding Workshop. We’ll talk about writing stories in the world you created and discuss the next steps for our workshop world.
Description:
The final installment of our Worldbuilding Workshop. We’ll talk about writing stories in the world you created and discuss the next steps for our workshop world.