Horror is not always what it seems. Sometimes your perception is not what counts. Sometimes someone else is pulling the strings, but sometimes, it's something. RP stressed, dice, not so much.
Description:
Horror is not always what it seems. Sometimes your perception is not the one that counts. Sometimes someone else is pulling the strings, then again sometimes, it is something. Horror comes in all sizes and shapes. Sometimes it can be the size of a house, other times, the words uttered that are not meant for this world. Role playing stressed, dice, not so much.
Horror is not always what it seems. Sometimes your perception is not what counts. Sometimes someone else is pulling the strings, but sometimes, it's something. RP stressed, dice, not so much.
Description:
Horror is not always what it seems. Sometimes your perception is not the one that counts. Sometimes someone else is pulling the strings, then again sometimes, it is something. Horror comes in all sizes and shapes. Sometimes it can be the size of a house, other times, the words uttered that are not meant for this world. Role playing stressed, dice, not so much.
Join your fellow lesser known soul guides to try to gain more followers, commiserate with old friends, & perhaps settle old grudges.
Description:
Welcome to the annual meeting of the Second Hand Spirit Animals at Sandy Springs Retreat, Oregon. The lesser known soul guides have gathered to try to gain more followers, commiserate with old friends, and perhaps settle old grudges. Last year's meeting didn't go so well (poor Tapeworm), but House Fly has a brand new plan to get more people to believe in you all. And that's a good thing. What could go wrong? This is a comedy heavy, theater-style LARP for 16-20 players. Some roles are suitable for accompanied minors. Costuming Suggestions: Your spirit animal has possessed the body of a Retreat attendee. Tie dye is encouraged.
Silver Falls, Colorado had seen its share of ups & downs, but nothing compared to the events of 1867 when a mess of strangers arrived to stir up trouble. Sci-fi & fantasy clash in the old west.
An experimental game of decisions & emotions. Players take turns making tough choices & representing the voices that influence those decisions. Mature content.
Description:
Welcome to The Road Not Taken. This is a game of emotions and decisions. There is no win or lose here. You will not have goals per se; instead, you will each play a character faced with a decision. There are no right or wrong answers here, and the choices are often difficult. In each scene, a different player will take on the role of a main character who is struggling to make a hard decision. The other players will take on the role of voices in the main character’s head. These voices may represent real people, emotions, or even concepts. The roles are assigned at random, but each player will have the opportunity to be the main character for at least one scene. The tone for this game is generally serious, but as a game that is driven by the emotions of the players, anything can happen.
The Walking Dead: It's Christmas Time in Alexandria!
Summary:
Sequel to Christmas Time in the Prison, same mission to find holiday joy, toys, needed supplies, etc. for Alexandria - things will certainly run smoothly THIS time, right?
The Walking Dead: It's Christmas Time in the Prison!
Summary:
Set pre-Season 4, what happens at Xmas during the zombie apocalypse? A foraging team is sent to a mall to find decorations, toys, presents, etc. to give the kids & survivors a bit of holiday cheer.
Tonight 3 witches face the gallows. Are they lost souls reaping what they have sown, or innocent victims of a town gone mad? Will they have to die to appease the mob? Only the night will tell.
Description:
Witchcraft and madness rule the night, evil stalks the righteous and worthy. God-fearing people watch their neighbors for signs of corruption. Numerous witches have been uncovered and brought to trial in Salem. But things have gone too far. The governor's people are arriving tomorrow to put an end to the trials, but tonight 3 last witches face the gallows. Are they lost souls reaping what they have sown, or innocent victims of a town gone mad? Will they have to die to appease the mob? Only the night will tell. Players should be aware this is not a strict historical re-telling, all is not as it seems.
Inspired by Jim Butcher’s The Dresden Files. It was a simple task. Exchange prisoners with the enemy. How did it all go so wrong? Rules Light, Role-playing stressed.