December, 1943: Elements of two divisions failed to wrest Hill 960 from the Germans. In their first real combat mission, the job of taking Monte la Difensa now falls to the joint American-Canadian First Special Service Force. Can this elite unit, spearheaded by the men of the Talent Section, do the impossible and succeed where so many others have failed?
The Kerberos Club: The Adventure of the Crown of Ice
Description:
What waits beneath the treacherous ice of the North Pole? A secret worth killing for, it would seem, judging from all the bodies of famous explorers one finds about London these days. The secret has you racing agents of America Obscura, Section 7, The Knights of the Golden Circle, and the Société Scientifique to the top of the world and its eternal crown of ice.
The Kerberos Club: The Adventure of the Crown of Ice
Description:
What waits beneath the treacherous ice of the North Pole? A secret worth killing for, it would seem, judging from all the bodies of famous explorers one finds about London these days. The secret has you racing agents of America Obscura, Section 7, The Knights of the Golden Circle, and the Société Scientifique to the top of the world and its eternal crown of ice.
Professor Carleton Smith has just returned from an expedition to Mesopotamia, bringing with him the newly-unearthed Seal of Innana to display in the British Museum. Rumor has it that anyone who passes through a gateway on which the Seal is mounted will be given the ability to walk between life and death, with power over both - power that a mysterious cult will stop at nothing to obtain for themselves.
Professor Carleton Smith has just returned from an expedition to Mesopotamia, bringing with him the newly-unearthed Seal of Innana to display in the British Museum. Rumor has it that anyone who passes through a gateway on which the Seal is mounted will be given the ability to walk between life and death, with power over both - power that a mysterious cult will stop at nothing to obtain for themselves.
The mecha pilots of the EuroRussian Union are used to turning captured technology against their enemies in the Asian Federation. It’s no surprise that when they discover a massive creature inside a wrecked alien starship, they find a way to bring it and its incredible powers under control. But when its alien masters come searching for their lost ship, will humanity put aside its own wars long enough to face them?
The mecha pilots of the EuroRussian Union are used to turning captured technology against their enemies in the Asian Federation. It’s no surprise that when they discover a massive creature inside a wrecked alien starship, they find a way to bring it and its incredible powers under control. But when its alien masters come searching for their lost ship, will humanity put aside its own wars long enough to face them?
As an alien invader, you must observe the hairless apes and analyze their weaknesses. But it's not easy avoiding nosy neighbors, snooping reporters, and the ominous Persons in Brown. And what's with the weird lights coming from the abandoned bubblegum factory at the edge of town? Target: Planet Earth! A game of alien invasion and futile resistance.
You want to be a superhero? No such thing. But you can be a mask, which is why you’re here. The difference? Superheroes didn’t choose to be what they turned out to be. They made the best with what they had. That’s why they died off. Masks want to be masks. Need to be. Being a mask is the greatest high known to man. The governments passed those crackdown laws, but the call of the mask is still strong. Strong enough to call you. Let's get started.
In a world gone mad, Talents are the ultimate activists, men and women dedicated to fighting the Power with superpowers. As you set out to uncover corruption in the well-defended heart of a massive multinational organization, can you be sure there’s no treachery in your own team? “The Missing†is a modern-day adventure for new and veteran players alike.