Learn the steps that Amy Brehm takes to paint her minis and the process she goes through to complete them. Learn tips for clean, thin dark lining, and also smooth blends and layers. This class is aimed at all levels of painting. A handout is included with step by step instructions, as well as a model for hands-on practice during class. Please bring your own brushes!
Learn the steps that Amy Brehm takes to paint her minis and the process she goes through to complete them. Learn tips for clean, thin dark lining, and also smooth blends and layers. This class is aimed at all levels of painting. A handout is included with step by step instructions, as well as a model for hands-on practice during class. Please bring your own brushes!
Learn the how to make your own necklace, bracelet, and earrings with glass pearls. This workshop will provide you with all the tools you need and one-on-one instruction. All you need to do is bring your imagination.
Learn the how to make your own necklace, bracelet, and earrings with glass pearls. This workshop will provide you with all the tools you need and one-on-one instruction. All you need to do is bring your imagination.
This workshop will teach you how to assemble leaf shaped scales into wearable, flat scalemaille. You will learn the technique as well as learn about the tools and supplies that you need to get started.
This workshop will teach you how to assemble leaf shaped scales into wearable, flat scalemaille. You will learn the technique as well as learn about the tools and supplies that you need to get started.
This workshop will teach you how to assemble leaf shaped scales into wearable, flat scalemaille. You will learn the technique as well as learn about the tools and supplies that you need to get started.
There are varied opinions on what constitutes American game mechanics vs. European game mechanics. The next generation of game design involves marrying the two concepts: seizing upon what makes both types of games great and avoiding the pitfalls that can accompany each game style. This panel will discuss what elements are typical of American games and which are typical of European games, and how designers can attempt to marry the two comfortably together.