Strange, deep sea, creatures are attacking Pacific Northwest cites searching for something. What are they looking for & what can the decidedly land based Legion do to stop the attacks.
Description:
The Legion of Justice is one of America’s oldest superhero teams. Since the 1930’s they’ve been the ones to call when trouble looms on the West Coast. Whether it’s super villains, natural disasters, or organized super crime the Legion is there. Strange, deep sea, creatures are attacking Pacific Northwest cites searching for something. What are they looking for, and what can the decidedly land based Legion do to stop the attacks.
Demons, spirits, & fae are popping up around the world claiming ownership to places, things, & people. Someone sold them rights to do so, but who has authority to grant rights on a global scale?
Description:
Eldritch, cosmic horrors lurk just beyond our perception looking for any opportunity to run rampant through the mortal realms. The women of the Silver Circle are the greatest coterie of mystical heroes in the world, and the first and best line of defence against otherworldly entities. Demons, spirits, and fae are popping up around the world claiming ownership to places, things, and people. Someone sold them rights to do so, but who has the authority to grant property ownership on a global scale?
Young Paragons: The Revolution Will Not Be Live-Streamed
Summary:
When Paragons' ally, & "Goddess of the Internet," Network goes missing, it's up to the Young Paragons to find out who kidnapped her & mount a rescue.
Description:
The Young Paragons aren’t sidekicks thrown together by older heroes to keep them out of trouble, they’re young heroes who networked and banded together for mutual support. Network, the ‘Goddess of the Internet’, is an ally to the Young Paragons, and many other superhero teams. She doesn’t just go missing. But who could be skilled, or powerful enough to kidnap her? That’s what the Paragons need to find out.