The members of this world famous detective agency have stopped the schemes of Al Capone, survived the wrath of the Volcano god, journeyed to the center of the Earth, and traveled to Planet Zemo to save Earth from the Nefarious Lord Zorn. But how did they first meet? Join us for this rip roaring, two fisted, romantic, pulp mystery that tells the long lost tale of Justice Incorporated's first adventure. Dramatic Role Playing Emphasized.
The members of this world famous detective agency have stopped the schemes of Al Capone, survived the wrath of the Volcano god, journeyed to the center of the Earth, and traveled to Planet Zemo to save Earth from the Nefarious Lord Zorn. But how did they first meet? Join us for this rip roaring, two fisted, romantic, pulp mystery that tells the long lost tale of Justice Incorporated's first adventure. Dramatic Role Playing Emphasized.
The members of this world famous detective agency have stopped the schemes of Al Capone, survived the wrath of the Volcano god, journeyed to the center of the Earth, and traveled to Planet Zemo to save Earth from the Nefarious Lord Zorn. But how did they first meet? Join us for this rip roaring, two fisted, romantic, pulp mystery that tells the long lost tale of Justice Incorporated's first adventure. Dramatic Role Playing Emphasized.
The Pulp Era - When Heroes were 2 fisted and mysterious, and the villains were menacing masters of deathtraps. The mystery men gather to fight their greatest challenge yet, and the forces of Evil had best beware! 'Mechanics Light' event.
The Pulp Era - When Heroes were 2 fisted and mysterious, and the villains were menacing masters of deathtraps. The mystery men gather to fight their greatest challenge yet, and the forces of Evil had best beware! 'Mechanics Light' event.
Strange things have been happening around the ruins of the Victory Tower in Pacifica. An experiment gone awry has warped time and space and the result is all out war. This game is a miniatures variant of the Hero System played out in the streets of Pacifica. A light hearted slugfest that mixes role playing with tactics and fun!
Strange things have been happening around the ruins of the Victory Tower in Pacifica. An experiment gone awry has warped time and space and the result is all out war. This game is a miniatures variant of the Hero System played out in the streets of Pacifica. A light hearted slugfest that mixes role playing with tactics and fun!
Itâs time to play the music, itâs time to light the lights, Itâs time to save the world! An alien menace threatens the Earth, and the only thing that can stop it is a frog, a bear, a pig and some other stuff. Can Kermit and the gang save the day? Game uses the Hero System but is "mechanics-light." No rules system knowledge needed but a great sense of humor necessary. Role playing stressed.
Following the second Paranormal War, costumed heroes have been outlawed, but the new Heroes of Pacifica have chosen to defy the law. Now they're on the run from the government while trying to uncover the conspiracy which nearly drove paranormals to extinction.
Following the second Paranormal War, costumed heroes have been outlawed, but the new Heroes of Pacifica have chosen to defy the law. Now they're on the run from the government while trying to uncover the conspiracy which nearly drove paranormals to extinction.