A mysterious patron on Hargard hires a band of freelancers to convey a valuable artifact to her allies at the nearest spaceport. It's never that easy.
Description:
A mysterious patron on Hargard hires a band of freelancers to convey a valuable artifact to her allies at the nearest spaceport. It’s never that easy. A host of conflicting forces, from Vuldrok barbarians to House Decados to the Reeves Guild, lie in wait, marshalling forces to ensure the artifact never makes its way into the Known Worlds.
A mysterious patron on Hargard hires a band of freelancers to convey a valuable artifact to her allies at the nearest spaceport. It's never that easy.
Description:
A mysterious patron on Hargard hires a band of freelancers to convey a valuable artifact to her allies at the nearest spaceport. It’s never that easy. A host of conflicting forces, from Vuldrok barbarians to House Decados to the Reeves Guild, lie in wait, marshalling forces to ensure the artifact never makes its way into the Known Worlds.
When murder interrupts tenuous peace talks in a remote fastness, only the Questing Knights' investigation can reveal the murderer & quell the accusations against the Empire.
Description:
The barbarian world of Hargard is now under Imperial control – but try telling that to the Vuldrok pirates of Ostmark. The Church has brokered talks with a prominent clan, hoping to still the violence on this frontier world. When murder interrupts tenuous peace talks in a remote fastness, only the Questing Knights’ investigation can reveal the murderer and quell the accusations against the Empire.
When murder interrupts tenuous peace talks in a remote fastness, only the Questing Knights' investigation can reveal the murderer & quell the accusations against the Empire.
Description:
The barbarian world of Hargard is now under Imperial control – but try telling that to the Vuldrok pirates of Ostmark. The Church has brokered talks with a prominent clan, hoping to still the violence on this frontier world. When murder interrupts tenuous peace talks in a remote fastness, only the Questing Knights’ investigation can reveal the murderer and quell the accusations against the Empire.
When murder interrupts tenuous peace talks in a remote fastness, only the Questing Knights' investigation can reveal the murderer & quell the accusations against the Empire.
Description:
The barbarian world of Hargard is now under Imperial control – but try telling that to the Vuldrok pirates of Ostmark. The Church has brokered talks with a prominent clan, hoping to still the violence on this frontier world. When murder interrupts tenuous peace talks in a remote fastness, only the Questing Knights’ investigation can reveal the murderer and quell the accusations against the Empire.
A plague ravages the holy planet of Icon. As noble & peasant alike waste away into nothing, priests, guilders, & charlatans bring miracles & cures - for a price.
Description:
All is not well on the holy planet of Icon. The noble and just Count Vicardo Maximo Naganaka is afflicted by a strange wasting illness, and as goes the Count, so goes his subjects. As the plague spreads travelers, clerics, nobles, adventurers, arrive with cures, comforts, and a lust for coin. They may discover far too late this isn’t the first plague to lay waste of Icon, but it may be the last!
When the most feared corsair in the Known Worlds calls every pirate, raider, & freebooter in charted space to a secret rendezvous, only fools & cowards fail to heed the summons!