Crarus V is a decadent emperor. He rests on the laurels of his lineage & has taken to turning his hidden capital into a place to languish in luxury at the expense of his people. That ends today.
Crarus V is a decadent emperor. He rests on the laurels of his lineage & has taken to turning his hidden capital into a place to languish in luxury at the expense of his people. That ends today.
Summoned by the Queen of Dimmerhold herself, you & your fellow adventurers must find the White Dragon of legend & convince him to heal the king - or else bring back his heart.
Description:
Welcome to a 5e D&D Adventure brought to you by the guys from the Make-Believe Heroes Podcast! Join us as Paul, the DM from our show, runs a one-shot set in his home-brew world of Manumi.
The Lord-King of Dimmerhold is dying. As the dwarves gather home to pray, preparing for the worst, the Queen has refused to give up hope. She has summoned to herself the greatest adventurers in all the land of Manumi. With her only son as a guide, she will send them forth with on a fool's errand; they must find the Great White Dragon, an ancient being that is long mad, and either convince him to heal their king... or else bring back his heart.
Play as one of five Level-10 adventurers as you set out on this quest to find the legendary White Dragon and save the king! Great for new-comers and experienced players alike.
@MBHPodcast on Twitter for more information.
Summoned by the Queen of Dimmerhold herself, you & your fellow adventurers must find the White Dragon of legend & convince him to heal the king - or else bring back his heart.
Description:
Welcome to a 5e D&D Adventure brought to you by the guys from the Make-Believe Heroes Podcast! Join us as Paul, the DM from our show, runs a one-shot set in his home-brew world of Manumi.
The Lord-King of Dimmerhold is dying. As the dwarves gather home to pray, preparing for the worst, the Queen has refused to give up hope. She has summoned to herself the greatest adventurers in all the land of Manumi. With her only son as a guide, she will send them forth with on a fool's errand; they must find the Great White Dragon, an ancient being that is long mad, and either convince him to heal their king... or else bring back his heart.
Play as one of five Level-10 adventurers as you set out on this quest to find the legendary White Dragon and save the king! Great for new-comers and experienced players alike.
@MBHPodcast on Twitter for more information.
Through fate, love, or coin, you have arrived at Oxenfurt. An academy student & a rare manuscript have gone missing - & it's up to you to find them before they are lost forever.
Description:
Through fate, love, or coin, you have arrived at the prestigious Academy of Oxenfurt at the behest of the Department of Natural History. An academy student and a rare manuscript have gone missing - and it’s up to you to find them before they are lost forever. Set in a custom 5E setting inspired by The Witcher universe. Level 5 pre-gen characters included.
Lucky Larius - outlandish entertainer, itinerant Fool - performs at Court, tumbling & juggling. All cheer until the King draws a card & vanishes! Track the missing monarch in a Planescape adventure!
Description:
Lucky Larius -- outlandish entertainer, itinerant fool, and purveyor of bizarre curiosities —- has somehow gained an audience to perform for King Belvor IV at the palace in Chendl. You and your companions are at court seeking another royal commission. Dressed in full red & green motley, Larius tumbles and twirls and juggles, tossing cards in the air which leave behind trails of sparkling, colored light. Everyone applauds until the King draws a card...and disappears in a flash! I guess you have a job after all. Interrogate the Fool and track down the missing monarch in a rollicking Greyhawk/Planescape adventure! Level 7-9 pregenerated characters provided.
Adventures are needed to find the thief that dared to steal from the Zhent Gatehouse located in the Dawn Pass. The thief was tracked to a mine that may be haunted by ancient warriors. DARE YOU?
A Test of the Intellect Part 2 of 3: Ingredints to a Ritual
Summary:
The factions have learned that a Phaerimm seeks the ingredients to a dangerous ritual. Both know where they are located. Who will get there first? DO YOU DARE?
A Test of the Intellect Part 3 of 3: The Enemy that I Despise
Summary:
A ritual to unleash the Phaerimm upon the lands is imminent. The factions have devised a desperate plan in an attempt to stop the ritual. Adventures are needed. DO YOU DARE?