An absurdly ruthless set-collection party game. The game's cutthroat mechanics which make the game a highly-addictive riot-inducer are blunted by the punderfully-whimsical theme.
Description:
You and your rivals will each become Rulers of your own fantasy Kingdom. Regrettably, the Kingdoms are creatureless and vacant, and no creatures means no magic. To remedy this problem, you'll contend with the other rulers as you try to convince lengenderpy Creatures (such as Pigxies, Hentaurs, Uniquehorns, and Sighclops) to join your Kingdom. You can add them to your Kingdom by forming clans of two matching creatures (or one paired with a Wild Creature), or by recruiting (ahem - stealing) Clans from other Ruler's Kingdoms. Each Creature is worth a certain amount of Magic. The Ruler with the most Magic in their Kingdom at the end of the game wins.
An absurdly ruthless set-collection party game. The game's cutthroat mechanics which make the game a highly-addictive riot-inducer are blunted by the punderfully-whimsical theme.
Description:
You and your rivals will each become Rulers of your own fantasy Kingdom. Regrettably, the Kingdoms are creatureless and vacant, and no creatures means no magic. To remedy this problem, you'll contend with the other rulers as you try to convince lengenderpy Creatures (such as Pigxies, Hentaurs, Uniquehorns, and Sighclops) to join your Kingdom. You can add them to your Kingdom by forming clans of two matching creatures (or one paired with a Wild Creature), or by recruiting (ahem - stealing) Clans from other Ruler's Kingdoms. Each Creature is worth a certain amount of Magic. The Ruler with the most Magic in their Kingdom at the end of the game wins.
You and your fellow gnomes are doing your best to recreate the game of miniature golf in this amusing card game.
Description:
Over the course of three rounds, you’ll be collecting and arranging cards into a 3 by 3 grid. Drive your score as low as possible by placing Negative value cards in your grid or by creating rows or columns of 3 identical Positive value cards, which will earn you Negative points equal to the matching value of the set (example: a row of three 6’s would earn you -6 points). As soon as one player has no more face-down cards in their grid, each other player takes one final turn and the round is over. After three rounds, total your scores and find out which gnome has won the game. Celebrate their victory by carrying them around your home and cheering their name!
You and your fellow gnomes are doing your best to recreate the game of miniature golf in this amusing card game.
Description:
Over the course of three rounds, you’ll be collecting and arranging cards into a 3 by 3 grid. Drive your score as low as possible by placing Negative value cards in your grid or by creating rows or columns of 3 identical Positive value cards, which will earn you Negative points equal to the matching value of the set (example: a row of three 6’s would earn you -6 points). As soon as one player has no more face-down cards in their grid, each other player takes one final turn and the round is over. After three rounds, total your scores and find out which gnome has won the game. Celebrate their victory by carrying them around your home and cheering their name!
You and your fellow gnomes are doing your best to recreate the game of miniature golf in this amusing card game.
Description:
Over the course of three rounds, you’ll be collecting and arranging cards into a 3 by 3 grid. Drive your score as low as possible by placing Negative value cards in your grid or by creating rows or columns of 3 identical Positive value cards, which will earn you Negative points equal to the matching value of the set (example: a row of three 6’s would earn you -6 points). As soon as one player has no more face-down cards in their grid, each other player takes one final turn and the round is over. After three rounds, total your scores and find out which gnome has won the game. Celebrate their victory by carrying them around your home and cheering their name!
A twist on the time-honored ladder climbing card games. Using your dragons wisely, you will play your cards in sets and runs, trying to beat the cards played before you.
Description:
The battle to play your cards before your competitors will be full of fun and strategy. Quick rounds will make this an addicting family favorite!
A twist on the time-honored ladder climbing card games. Using your dragons wisely, you will play your cards in sets and runs, trying to beat the cards played before you.
Description:
The battle to play your cards before your competitors will be full of fun and strategy. Quick rounds will make this an addicting family favorite!
A twist on the time-honored ladder climbing card games. Using your dragons wisely, you will play your cards in sets and runs, trying to beat the cards played before you.
Description:
The battle to play your cards before your competitors will be full of fun and strategy. Quick rounds will make this an addicting family favorite!
Brent Beck's trick-taking game is similar to Oh Hell!, Wizard and Spades, with players needing to state how many tricks they think they'll win each round.
Description:
Pirates and other special cards add to the unique strategy, which includes an emphasis on Nil bidding. Mermaids will definitely be used, but use of the White Whale, Kraken, Loot and special Pirate Abilities are up to the knowledge level of the players.
Brent Beck's trick-taking game is similar to Oh Hell!, Wizard and Spades, with players needing to state how many tricks they think they'll win each round.
Description:
Pirates and other special cards add to the unique strategy, which includes an emphasis on Nil bidding. Mermaids will definitely be used, but use of the White Whale, Kraken, Loot and special Pirate Abilities are up to the knowledge level of the players.