There's nothing wrong with writing just for yourself. But most of us also want to get published. Join our panelists for a discussion that may help get your manuscript out of the slushpile and into an editor's hands.
"The Name of the Wind" by Patrick Rothfuss was propelled to the New York Times Bestseller list and has won numerous awards. Meet the author, who will discuss the elements that went into the story, and what he's working on next. Patrick Rothfuss is Gen Con's Author Guest of Honor for Indy 2009.
Why do you write? And for whom are you writing? What keeps you at the keyboard day after day? Or do you need the motivation to put yourself there? Join us for a discussion of how to stay true to your beliefs and spirit, even as you plunge into the politics and business of getting published.
Hard-edged characters are very popular . . . COnan, Xena, Laura Croft, the Terminator, and the Punisher. Why do we like the shoot first, ask questions later characters? What is their place in modern fiction, and how can we use them in our own stories?
What is a hook? And why do I need it? How can I get my players really involved in my story? Join us for a panel discussion of what GMs can learn from writers, including tips on how to write your next adventure.
Want to add or improve the military flavor in your stories? Join us to discuss how playing games and learning strategy and tactics can help you figure out where the hero is and where the villain is, and how you can draw on battle tactics to put some ooomph in their meeting.
Sex, death, horror, and revenge . . . where is the line and when should you cross it in your manuscript? When is "it" too much? We'll take a look at "touchy subjects," the marketplace, and provide advice on when to tone things down.
Should my character grow and learn? Which ones should be stagnant? Is my strong, silent type a little too silent? Authors and editors discuss problems with characters and how to fix heroes and villains who aren't working out quite right.
The royals are supposed to protect the people, but much of the time they are the root of all the problems. Learn from our panelists how to create evil monarchs and hear about historical figures that can provide inspiration.
Bring your questions. This is a Q&A, and we'll tackle things you might have missed in earlier panels or didn't get covered. We'll talk about whatever is on your mind.