A group of Force users travel to Auratera to find a lost Jedi temple. But when they arrive, they encounter a dangerous rival and a secret hidden by the Jedi for generations.
A group of Force users travel to Auratera to find a lost Jedi temple. But when they arrive, they encounter a dangerous rival and a secret hidden by the Jedi for generations.
A group of Force users travel to Auratera to find a lost Jedi temple. But when they arrive, they encounter a dangerous rival and a secret hidden by the Jedi for generations.
A group of Force users travel to Auratera to find a lost Jedi temple. But when they arrive, they encounter a dangerous rival and a secret hidden by the Jedi for generations.
An evil lingers in the woods. A tower awakens, caravans vanish, piercing cries heard from the darkness. Whispers of forgotten horrors fill the air. A Warning: Never Venture into the Hollows!
Description:
Deep within the depths of the Mistwood Hollows lies a terrible secret. The Witch Queen Malvalona, one of the most sinister tyrants of an age, crafted dark towers throughout the Sotharenn of Zyranthea. Evil necromancers and warlocks swore fealty to her. Fifty years ago during a dark time she vanished and the woods fell to the ever-growing conflict of the Fay'aree. Now, something has returned to reawaken the tower within the Hollows, caravans are being ransacked with no one left and the cries of horror can be heard through its branches. The fear has reached the surrounding towns and many are saying that the roads aren't safe through the treacherous woods…A thrilling adventure using 3rd level pregenerated characters. Part 1 of a two-part series.
An evil lingers in the woods. A tower awakens, caravans vanish, piercing cries heard from the darkness. Whispers of forgotten horrors fill the air. A Warning: Never Venture into the Hollows!
Description:
Deep within the depths of the Mistwood Hollows lies a terrible secret. The Witch Queen Malvalona, one of the most sinister tyrants of an age, crafted dark towers throughout the Sotharenn of Zyranthea. Evil necromancers and warlocks swore fealty to her. Fifty years ago during a dark time she vanished and the woods fell to the ever-growing conflict of the Fay'aree. Now, something has returned to reawaken the tower within the Hollows, caravans are being ransacked with no one left and the cries of horror can be heard through its branches. The fear has reached the surrounding towns and many are saying that the roads aren't safe through the treacherous woods…A thrilling adventure using 3rd level pregenerated characters. Part 1 of a two-part series.
The Mad Wizard Eprix has stolen Death itself and became The Wizard of Death. Many heroes have rushed to the call and perished. It is now up to you and your guild to try to stop The Wizard of Death
Description:
Those that control Death no longer do and now the living are paying with their lives. The Mad Wizard Eprix has stolen Death itself and became The Wizard of Death and has brought their new powers down upon all that live. Many heroes have rushed to the call and perished. It is now up to you and your guild to try to stop The Wizard of Death. This adventure is a play test for Forged in the Dungeon. Forged in the Dungeon is a game about a group of heroes and their adventuring guild. You and your guildmates will face dangerous monsters and deceptive enemies, encounter powerful magic, uncover secrets and lies, and explore dungeons. Forged in the Dungeon is heavily influenced by high fantasy games like Dungeons and Dragons 3.5E/5E and Dungeon World. At its core the game is Forged in the Dark and uses the Blades in the Dark system with additional systems from Beam Saber.
The Mad Wizard Eprix has stolen Death itself and became The Wizard of Death. Many heroes have rushed to the call and perished. It is now up to you and your guild to try to stop The Wizard of Death
Description:
Those that control Death no longer do and now the living are paying with their lives. The Mad Wizard Eprix has stolen Death itself and became The Wizard of Death and has brought their new powers down upon all that live. Many heroes have rushed to the call and perished. It is now up to you and your guild to try to stop The Wizard of Death. This adventure is a play test for Forged in the Dungeon. Forged in the Dungeon is a game about a group of heroes and their adventuring guild. You and your guildmates will face dangerous monsters and deceptive enemies, encounter powerful magic, uncover secrets and lies, and explore dungeons. Forged in the Dungeon is heavily influenced by high fantasy games like Dungeons and Dragons 3.5E/5E and Dungeon World. At its core the game is Forged in the Dark and uses the Blades in the Dark system with additional systems from Beam Saber.
The Wizarding World of Harry Potter D&D - 5 Years After Voldemort
Summary:
Choose a house & play as a Hogwarts student. Find out what evil plots & villains still lurk in the rebuilt Hogwarts 5 Years after the events of the Harry Potter story.
Description:
Cast spells, find allies, focus your studies, and explore the endless secrets of Hogwarts as you seek to uncover the darkest of plots fueled by hateful revenge.
The Wizarding World of Harry Potter D&D - 5 Years After Voldemort
Summary:
Choose a house & play as a Hogwarts student. Find out what evil plots & villains still lurk in the rebuilt Hogwarts 5 Years after the events of the Harry Potter story.
Description:
Cast spells, find allies, focus your studies, and explore the endless secrets of Hogwarts as you seek to uncover the darkest of plots fueled by hateful revenge.