They say a wish-granting book lies at the edge of the sea, where chaos itself lives. No one but you would be foolish enough to do the run. Can you get the book or will you fall into the abyss?
A close-knit group of social outsiders undergoes a life-changing transformation. If great power comes with great responsibility, what does not so great power come with?
Description:
Teenager Colt Curtis and his friends have just never fit in. Bullied and shunned their whole lives, they find their refuge in each other and in their weekly RPG sessions. When Fate intervenes and a strange object plummets into the Curtis’ backyard, the friends’ exposure to the object causes each of them to gain superpowers . . . well, powers, anyway. What will they do with these strange new abilities? And will their gaming experience help them to use these seemingly unspectacular powers to their fullest?
A local noble offers you a deal too good to be true: find his son, hiding in his ransacked house, and he'll make your dreams come true. But the manor holds secrets kept for centuries. 0-level funnel.
Address the unending crawl of debt on your accounts in this cyberpunk mission of corporate sabotage.
Description:
You need money on your credstick, and you need it now. Lucky for you, your old friend Vac Soma has dropped a coughing, wheezing message onto your RCDs: "Hey, guys. Long time no talk. I got a line on an opportunity to make some cred and stick it to those corpo goons at the same time. Come meet me at the Lucky Flight tonight, and come fast, this one’s time sensitive…” An original mission for CY_BORG.
You are a program and the computer is crashing. Investigate The Daemon Pits, a quarantine zone for deadly aberrants, software that seeks to infect and destroy the rest of the System.
Description:
Why aren’t the guardians of this place doing anything to stop the looming threat? Will you succeed in discovering the secrets of the Daemon Pits in time? In Code Warriors, you portray programs living inside a computer world. The computer is crashing, perhaps for the last time. It's the apocalypse. Can you survive? Can you stop the destruction of your home?
The GM requests that all players wear a mask at the game table, for everyone’s safety and consideration.
You are a program and the computer is crashing. Investigate The Daemon Pits, a quarantine zone for deadly aberrants, software that seeks to infect and destroy the rest of the System.
Description:
Why aren’t the guardians of this place doing anything to stop the looming threat? Will you succeed in discovering the secrets of the Daemon Pits in time? In Code Warriors, you portray programs living inside a computer world. The computer is crashing, perhaps for the last time. It's the apocalypse. Can you survive? Can you stop the destruction of your home? The GM requests that all players wear a mask at the game table, for everyone’s safety and consideration.
You are a program and the computer is crashing. Investigate The Daemon Pits, a quarantine zone for deadly aberrants, software that seeks to infect and destroy the rest of the System.
Description:
Why aren’t the guardians of this place doing anything to stop the looming threat? Will you succeed in discovering the secrets of the Daemon Pits in time? In Code Warriors, you portray programs living inside a computer world. The computer is crashing, perhaps for the last time. It's the apocalypse. Can you survive? Can you stop the destruction of your home? The GM requests that all players wear a mask at the game table, for everyone’s safety and consideration.
Your group of monster hunters has been summoned to Prairie, Wisconsin in the hopes of finding several missing teenagers. What has captured them? Where have they gone? Find out in the Prairie Mystery.
Something has befallen U-19. When she returned to port the dockworkers found the crew fused with the submarine into an amalgam of metal and flesh. As the unlucky crew of U-19 you will find out what.
Description:
Something has befallen U-19. When she returned to port the dockworkers found the crew transformed, fused with the submarine into an undifferentiated amalgam of metal and flesh. Only one thing aboard remains recognizably human: the mad, raving head of her commander Kapitanleutnant Weisbach. U-19 still works however, the throbbing meat meshed with machinery does the same work as the sailors did in life, it just needs humans to direct it. The German admiralty has assigned a skeleton crew to U-19 and sent you out to resume unrestricted submarine warfare on any ships aiding the allies. As terrible a blasphemy as U-19 is you will soon find that the allies have also been quite active on the occult front of the Great War.