Your portal deposited you on a Spell Jamming ship & the slave warriors you've rescued need your help. The slavers are a powerful race & you're their only hope.
Description:
To protect your Astral Base you're exploring the sixth (and last) connected Prime Material Plane. To your amazement, your portal deposited you on a Spell Jamming ship, and the slave warriors you've rescued need your help. The slavers are a powerful race, and you're their only hope.
Upon returning from a recent hunt you learn that the village elder has been abducted. Ignoring the risks, you set off on the biggest hunt of your lives, in a place no one has dared to ever venture.
Description:
Your return from your party’s most recent hunt would normally be greeted by the warm smiles and cheer of your fellow tribe, but upon arriving safely home only fear and chaos fill the air. One of your beloved village elders was abducted several days ago. Subtle clues all lead back to an area fraught with hazards and creatures so dangerous it is avoided by anyone with even a semblance of intelligence. Knowing full well the risks of the mission at hand you bravely set out on what might possibly be the greatest hunt of all.
The Doctor travels to Modern Day London where he discovers that all may not be what it seems. All over again. He might be in a bit of a rush to find some help. Will you answer the call?
Description:
The Doctor travels to Modern Day London where he discovers that all may not be what it seems. All over again. He might be in a bit of a rush to find some help. Will you answer the call? You can bring your own character for this (Human or Human appearing only, please!), or you can choose from some that are pre-generated, including a certain man whose eyebrows are particularly cross.
It's spring 1983. Delta Flight, Canada's most junior, super-team has been tasked with investigating a reported fight between super-powered people in a dark alley in Montreal. Role playing stressed.
Description:
It's spring of 1983. Delta Flight, Canada's most junior, super-team has returned from their outing in the Great White North and are now tasked with investigating a reported fight between super-powered people in a dark alley in Montreal. Are they friends, foes, or some of each? Department H doesn't know and want Delta to find out what is going on. It's action, adventure, mystery and maybe a little romance on the fringes of the Marvel Universe. Role playing stressed over game mechanics.
It's spring 1983. Delta Flight, Canada's most junior, super-team has been tasked with investigating a reported fight between super-powered people in a dark alley in Montreal. Role playing stressed.
Description:
It's spring of 1983. Delta Flight, Canada's most junior, super-team has returned from their outing in the Great White North and are now tasked with investigating a reported fight between super-powered people in a dark alley in Montreal. Are they friends, foes, or some of each? Department H doesn't know and want Delta to find out what is going on. It's action, adventure, mystery and maybe a little romance on the fringes of the Marvel Universe. Role playing stressed over game mechanics.
It's spring 1983. Delta Flight, Canada's most junior, super-team has been tasked with investigating a reported fight between super-powered people in a dark alley in Montreal. Role playing stressed.
Description:
It's spring of 1983. Delta Flight, Canada's most junior, super-team has returned from their outing in the Great White North and are now tasked with investigating a reported fight between super-powered people in a dark alley in Montreal. Are they friends, foes, or some of each? Department H doesn't know and want Delta to find out what is going on. It's action, adventure, mystery and maybe a little romance on the fringes of the Marvel Universe. Role playing stressed over game mechanics.
The Corrupted are being recruited by Demons & only the psionic knights of the Seraphim Order can hope to defeat this infernal threat to the Five Heavens.
Description:
The Corrupted are being recruited by Demons and only the psionic knights of the Seraphim Order can hope to defeat this infernal threat to the Five Heavens. As the mighty Seraphim, you will wield psi swords and mind powers at the command of the Crowns of Heaven, the sovereign lords of the five planet ships that orbit the war-scorched wasteland that is Earth.