The Danged are up to something sneaky deep in the bowels of the Incredibly Huge Monster and it’s up to the heap to stop them. An adventure for Living Low – The Low Life Living Campaign.
Description:
The Danged are up to something sneaky deep in the bowels of the Incredibly Huge Monster and it’s up to the heap to stop them. An adventure for Living Low – The Low Life Living Campaign.
A bard at the Inn of the Moldy Goat had a simple task - retrieve a lute & keep the loot. Between a shortage of giants & a brute in emerald armor with one boot & a flute, what could go wrong?
Description:
This event is based on a supposedly simple little side adventure in my current campaign that took on a life of its own. Designed to challenge one's wits and dice, there is even an opportunity for someone to embrace chaos. Brought to you by the same Tower of Gygax DM who proved that a polar bear sized kitty, rugby or hopscotch can make an interesting adventure. Bring your thinking helmet and prepare to have fun!
A bard at the Inn of the Moldy Goat had a simple task - retrieve a lute & keep the loot. Between a shortage of giants & a brute in emerald armor with one boot & a flute, what could go wrong?
Description:
This event is based on a supposedly simple little side adventure in my current campaign that took on a life of its own. Designed to challenge one's wits and dice, there is even an opportunity for someone to embrace chaos. Brought to you by the same Tower of Gygax DM who proved that a polar bear sized kitty, rugby or hopscotch can make an interesting adventure. Bring your thinking helmet and prepare to have fun!
Strange jazz is happening near the Bulgenoggin Branch, one of Floom’s most haunted digs. An introductory adventure for Living Low – The Low Life Living Campaign.
Description:
Strange happenings are happening near the Bulgenoggin Branch, one of Floom’s most haunted digs. The heap is charged with figuring out what’s up with that and possibly doing something about it (if it’s not too much trouble). An introductory adventure for Living Low – The Low Life Living Campaign.
Strange jazz is happening near the Bulgenoggin Branch, one of Floom’s most haunted digs. An introductory adventure for Living Low – The Low Life Living Campaign.
Description:
Strange happenings are happening near the Bulgenoggin Branch, one of Floom’s most haunted digs. The heap is charged with figuring out what’s up with that and possibly doing something about it (if it’s not too much trouble). An introductory adventure for Living Low – The Low Life Living Campaign.
Strange jazz is happening near the Bulgenoggin Branch, one of Floom’s most haunted digs. An introductory adventure for Living Low – The Low Life Living Campaign.
Description:
Strange happenings are happening near the Bulgenoggin Branch, one of Floom’s most haunted digs. The heap is charged with figuring out what’s up with that and possibly doing something about it (if it’s not too much trouble). An introductory adventure for Living Low – The Low Life Living Campaign.
A planet of flashing swords & choking sands, of winking courtesans & lantern-lit canal cities. Mars, where fortune & death are 2 sides of the same coin.
Description:
Return now to dying Mars in its last age of glory: a planet of flashing swords and choking sands, of winking courtesans and lantern-lit canal cities. Mars, where fortune and death are two sides of the same obsidian chit; where lost cities and dry oceans stretch between the last bastions of civilization. Live, fight, and love on Mars, a world of red death and strange mystery, a world of savagery and romance.