A dwarven airship crashed in the Goblin Wastes & agents of Midgard's most powerful icons are racing to claim its magical cargo! Will you beat them to the prize? Level 2 characters provided.
Danger at Deathless Gulch: Fast and Furious version
Summary:
A dwarven airship crashed in the Goblin Wastes & agents of Midgard's most powerful icons are racing to claim its magical cargo! Will you beat them to the prize? Level 2 characters provided.
Hidden in the dark aether are dangers & secrets untold. Who else to go into that dark madness than the intrepid crew of a - mining scow? May the Virgin have mercy!
Hidden in the dark aether are dangers and secrets untold. Who else to go into that dark madness than the intrepid crew of a... mining scow? May the Virgin have mercy!
Hidden in the dark aether are dangers and secrets untold. Who else to go into that dark madness than the intrepid crew of a... mining scow? May the Virgin have mercy!
Hidden in the dark aether are dangers and secrets untold. Who else to go into that dark madness than the intrepid crew of a... mining scow? May the Virgin have mercy!
The Acolytes are thrust into a web of heretical trade. Faced with the threat of a dangerous cargo, the Acolytes must stop the buyer from laying his hands on it before they can trace the source.
Description:
The Acolytes are thrust into the centre of a complex web of trade in proscribed objects both criminal and outright heretical. Faced with the immediate threat of a particularly dangerous cargo, the Acolytes must stop the prospective buyer from laying his hands on it before they can worry about tracing the source.
This adventure is run by a member of the development team.
The Acolytes are thrust into a web of heretical trade. Faced with the threat of a dangerous cargo, the Acolytes must stop the buyer from laying his hands on it before they can trace the source.
Description:
The Acolytes are thrust into the centre of a complex web of trade in proscribed objects both criminal and outright heretical. Faced with the immediate threat of a particularly dangerous cargo, the Acolytes must stop the prospective buyer from laying his hands on it before they can worry about tracing the source.
This adventure is run by a member of the development team.
The Acolytes are thrust into a web of heretical trade. Faced with the threat of a dangerous cargo, the Acolytes must stop the buyer from laying his hands on it before they can trace the source.
Description:
The Acolytes are thrust into the centre of a complex web of trade in proscribed objects both criminal and outright heretical. Faced with the immediate threat of a particularly dangerous cargo, the Acolytes must stop the prospective buyer from laying his hands on it before they can worry about tracing the source.
This adventure is run by a member of the development team.
The Acolytes are thrust into a web of heretical trade. Faced with the threat of a dangerous cargo, the Acolytes must stop the buyer from laying his hands on it before they can trace the source.
Description:
The Acolytes are thrust into the centre of a complex web of trade in proscribed objects both criminal and outright heretical. Faced with the immediate threat of a particularly dangerous cargo, the Acolytes must stop the prospective buyer from laying his hands on it before they can worry about tracing the source.
This adventure is run by a member of the development team.