Everyone enjoys a little downtime, especially our overworked heroes. Come and interact with the other heroes of the ISF. Players must have an existing Force Character for this event.
Description:
Get in a little training or just brush up on your social skills. Ongoing Star Wars campaign.
A FBI sanctioned team that tracks down serial killers with super powers. It seems there is copycat that has been digging up the past Jack the Ripper Style.
A FBI sanctioned team that tracks down serial killers with super powers. It seems there is copycat that has been digging up the past Jack the Ripper Style.
A FBI sanctioned team that tracks down serial killers with super powers. It seems there is copycat that has been digging up the past Jack the Ripper Style.
A derelict vessel offers a tempting opportunity. Rogue Trader Sarvus Trask and his crew are determined to wrest a profit from the badly damaged ship - but all is not as it appears.
A derelict vessel offers a tempting opportunity. Rogue Trader Sarvus Trask and his crew are determined to wrest a profit from the badly damaged ship - but all is not as it appears.
A derelict vessel offers a tempting opportunity. Rogue Trader Sarvus Trask and his crew are determined to wrest a profit from the badly damaged ship - but all is not as it appears.
Fourthcore Team Deathmatch (Afternoon Entry Round)
Summary:
This is a contest of skill, wits, luck, and winning. Small teams are pitted against each other in a frenzy of carnage in a team-based, player-vs-player competition.
Description:
This is a contest of skill, wits, and luck. FTDM is about winning D&D. Small teams of 1st Level dungeoneers are pitted against each other in a no-holds-barred frenzy of carnage in a team-based, player-vs-player competition. The competition will consist of individual encounters called matches. Each match will last sixty (60) minutes. At the end of every match, the number of dungeoneer deaths will be tallied, and the team with the least number of deaths will be declared the winner. The winners will proceed to the Afternoon Finals match. Terrain powers and hazards will be displayed on our website. Fast, frantic play is encouraged. Any dungeoneer deemed to be stalling, delaying (including using the Delay or Ready actions), or in any way slowing the game will be killed ("gibbed") at the Dungeon Master's decree.