You'd think six young apprentices studying at the most prestigious covenant in all of Mythic Europe wouldn't have time to get into any trouble... but you'd be very wrong! Shenanigans encouraged.
The Dark Overlord promised conquest, but his plans spiral into madness. The forces of light no longer have the power to intervene, leaving only the most unlikely saviors... his own inner council.
Unsanctified temples resting on nameless rocks whirl above you while the revolving graveyard of the universe spins ever so slowly. Dead worlds circumduct around stars of pallid light...
Description:
Unsanctified temples resting on nameless rocks whirl above you while the revolving graveyard of the universe spins ever so slowly. Dead worlds circumduct around stars of pallid light and structure, marching to the sounds of monotonous silence; and yet... Within the stillness of this place, the inconceivable slumber within unlit chambers beyond the grasp of time; but that which sleeps is about to be awakened by the roar of your explorations.
You don't often see a M'raak princess, let alone one headed to a Vyrdon city to marry a prince. Who could possibly have a problem with that? Everyone, you say? This job might get interesting...
Description:
ElfWood is a fantasy world where the Vyrdon (forest elf) culture is dominant. The races are a little unusual for a fantasy game and include 4 Elven variants, 3 human tribes, ratlings, bison-men, dwarf-like Dwargs and "evil fairy"-like Drey.
You don't often see a M'raak princess, let alone one headed to a Vyrdon city to marry a prince. Who could possibly have a problem with that? Everyone, you say? This job might get interesting...
Description:
ElfWood is a fantasy world where the Vyrdon (forest elf) culture is dominant. The races are a little unusual for a fantasy game and include 4 Elven variants, 3 human tribes, ratlings, bison-men, dwarf-like Dwargs and "evil fairy"-like Drey.
You must venture into the Wyrm Prince's lair beneath the city ruins and reclaim the Soulstone before time runs out. If you fail, the souls of all Zhaldanis will be damned! (Fourthcore)
The Sixth Sun Posse is back! The group follows Baron LaCroix east to New Orleans, where he must argue to continue getting Confederate grants. Meanwhile, the Ripper prowls the French Quarter.