Geopolitical, military and economic role-playing game. Players take senior leadership positions in a real-world nation. Scenario: the world as you know it today. So, can you solve the world’s problems? New countries, issues and problems in every game.
8-hour version of the geopolitical, military and economic role-playing game with expanded simulation, more complex scenarios. Players take senior leadership positions in a real-world nation. Scenario: the world as you know it today. So, can you solve the world’s problems? Here you have the time to REALLY change the world.
Last year a group met in Wallachia to investigate the disappearances of villagers. They learned of mysterious monks luring young women away. They sought out a hermit monk and there they found evidence of vampirism. They also found items once owned by Vlad (the Impaler) Tepes. At the ruins of Vlad's old keep they fought their way past large wolves to learn of an underground entrance. This year they enter to put a stop to the evil that lurks here.
A new trendy gym opened up in the middle of Manhattan. It is completely underground and has a cave theme. You and your friends decide to finally start working out. Nothing can possibly go wrong and this will be the start of a new healthy lifestyle. This will be bloody and have mature themes.
Things just got too hot. Your territory was overwhelmed and you were forced to flee the city or die with the rest of the Forsaken, and for better or worse, you chose to retreat. You won't make it that easy for them, though... things have cooled a bit and it's time to take back what they took.
Serenity is fleeting, as soon the progeny of Corwin from Avalon will learn. For Fate has spun the thread, warning of a long absent father is needing help... in Amber.