Five-hour tournament sessions (4 total sessions possible) utilizing a specially designed point system to determine winners. Players will compete for success in parties in a custom tournament adventure set in Troll Lord Games' world of Aihrde, the After Winter's Dark campaign setting. Players killed in the 1st hour will be allowed to restart at point penalty with another character, no second restart or new character after one hour.
Five-hour tournament sessions (4 total sessions possible) utilizing a specially designed point system to determine winners. Players will compete for success in parties in a custom tournament adventure set in Troll Lord Games' world of Aihrde, the After Winter's Dark campaign setting. Players killed in the 1st hour will be allowed to restart at point penalty with another character, no second restart or new character after one hour.
Five-hour tournament sessions (4 total sessions possible) utilizing a specially designed point system to determine winners. Players will compete for success in parties in a custom tournament adventure set in Troll Lord Games' world of Aihrde, the After Winter's Dark campaign setting. Players killed in the 1st hour will be allowed to restart at point penalty with another character, no second restart or new character after one hour.
By Frank Cassarino. This is the introduction module to the Crimson Valor campaign, a sequel of the Song of the Sea campaign. Captain Hunter sailed into the West leaving behind his two children, the newest privateers on the seas. New ships, new captains, and new peril...
By Frank Cassarino. This is the introduction module to the Crimson Valor campaign, a sequel of the Song of the Sea campaign. Captain Hunter sailed into the West leaving behind his two children, the newest privateers on the seas. New ships, new captains, and new peril...
By Kristin Wetherholt. Following clues from various Syrneth sites, the Captain seeks an uncharted island. What creatures will you face? What traps will test your skill? What secrets will you discover? And what does the Captain hope to find? Only time will tell.
By Kristin Wetherholt. Following clues from various Syrneth sites, the Captain seeks an uncharted island. What creatures will you face? What traps will test your skill? What secrets will you discover? And what does the Captain hope to find? Only time will tell.
By Frank Cassarino. Must have played CV01 or CV02. Queen Elaine has given the Captain the task of hunting down a Montaigne spy. Who is this man, how did he leave, and where did he go? Is this hunt for a man, or a ghost?
By Frank Cassarino. Must have played CV01 or CV02. Queen Elaine has given the Captain the task of hunting down a Montaigne spy. Who is this man, how did he leave, and where did he go? Is this hunt for a man, or a ghost?
By Caleb Weidner. Must have played CV01 or CV03. Ah, Vodacce! Where else can you find such fine wine and such beautiful women? Prepare for the excitement, the intrigue, and the murder?