Characters from across the multiverse, thrown together. How? Why? Who cares? Look, it's an evil man! GET HIM! There's room for everyone at the CNSE, where every gaming system known to man, woman, or beast is interwoven via our not-quite-patented ultra-secret gaming tech. Bring your favorite character from your favorite system (and if it's an obscure one, be prepared to explain the basics) and let loose in a no-holds-barred adventure in absurdity.
Characters from across the multiverse, thrown together. How? Why? Who cares? Look, it's an evil man! GET HIM! There's room for everyone at the CNSE, where every gaming system known to man, woman, or beast is interwoven via our not-quite-patented ultra-secret gaming tech. Bring your favorite character from your favorite system (and if it's an obscure one, be prepared to explain the basics) and let loose in a no-holds-barred adventure in absurdity.
It's back and better than ever. That's right, it's the Circle Tournament of Tournament Town, where you BRING YOUR OWN 2ND EDITION AD&D character (Maximum levels = 8) and pit him against 19 others. Only the strongest, most powerful, or sneakiest will survive. Complete rules will be provided. Rule books provided. This is the 7th year running. Come to the table and bring your best. Can you survive?
It's back and better than ever. That's right, it's the Circle Tournament of Tournament Town, where you BRING YOUR OWN 2ND EDITION AD&D character (Maximum levels = 8) and pit him against 19 others. Only the strongest, most powerful, or sneakiest will survive. Complete rules will be provided. Rule books provided. This is the 7th year running. Come to the table and bring your best. Can you survive?
It's back and better than ever. That's right, it's the Circle Tournament of Tournament Town, where you BRING YOUR OWN 2ND EDITION AD&D character (Maximum levels = 8) and pit him against 19 others. Only the strongest, most powerful, or sneakiest will survive. Complete rules will be provided. Rule books provided. This is the 7th year running. Come to the table and bring your best. Can you survive?
In the freezing winter of northern Germania, on the longest night of the year, the clear freezing skies are split with a light from heaven that descends into a forest to the north. The bishop has asked you investigate. But the roads are snowed in, it is the coldest winter in memory and a terror lurks in the northern forest.
The world is a dark place, and it has been since the fall of the great empire. Now with a Dark Dragon God and it's followers are on the move the only chance to stop it is to go back to where it all began. Inside the Dark Tower are the legendary Rune Weapons, but they are guarded by some of the most powerful undead. It is up to a small force to break off from the war and try to do the impossible.
One industrial era London's most influential Rippers has plans for you, and you will soon learn that there are fates worse than death. The real question is not whether you can survive the threat that lies in wait in the wilds of Wales, but whether you can overcome the darkness that lurks in your own soul.
The seas beyond the edge of civilization are a chaotic and dangerous place. Rumors of treasure and unimaginable riches abound. An island that was never seen before has appeared in one of the more treacherous areas of the sea, and upon it is a great marble structure that resonates with incredible power. Surely, such a thing warrants investigation...