Classic role playing taught with simple rules. Great for families & pre-teens ages 9+. All materials provided. Each player awarded a free pack of cards. Rumors of an ancient enemy fortress, a haunted wood, and a mine of rare crystal create an ideal atmosphere for a story-telling contest. But what truly threatens Bend Keep, and what part do you have to play before all becomes âCrystal Clear.â
Classic role playing taught with simple rules. Great for families & pre-teens ages 9+. All materials provided. Each player awarded a free pack of cards. Rumors of an ancient enemy fortress, a haunted wood, and a mine of rare crystal create an ideal atmosphere for a story-telling contest. But what truly threatens Bend Keep, and what part do you have to play before all becomes âCrystal Clear.â
Game master extraordinaire Dave Nadolny will lead the players through any one of the available FOTWS events - players' choice! A great chance to try something new! Fellowship of the White Star is a history-based horror-enhanced role playing game set in the early 20th century.
Game master extraordinaire Dave Nadolny will lead the players through any one of the available FOTWS events - players' choice! A great chance to try something new! Fellowship of the White Star is a history-based horror-enhanced role playing game set in the early 20th century.
Daddy's little girl disappeared and now daddy wants you to find her. He says she's an innocent sixteen year old so it should be simple enough... Right? How far could she have gone? How much trouble could she be in?
Daddy's little girl disappeared and now daddy wants you to find her. He says she's an innocent sixteen year old so it should be simple enough... Right? How far could she have gone? How much trouble could she be in?
A Goblin Zeppelin carrying sensitive cargo has crashed in the Duskwallow Marsh. A special group of SI:7 agents are sent in to retrieve the "package" and eliminate any opposition with extreme prejudice! However, they may find that they swamp doesn't surrender its secrets without a fight.
A Goblin Zeppelin carrying sensitive cargo has crashed in the Duskwallow Marsh. A special group of SI:7 agents are sent in to retrieve the "package" and eliminate any opposition with extreme prejudice! However, they may find that they swamp doesn't surrender its secrets without a fight.
Play the crew of Serenity as they receive a new job from their new contact, Spider. The pay is good... but why would anyone want to go THERE?!? Game uses the Hero System but is "mechanics-light." No rules system knowledge needed but knowledge of the Firefly world helpful! Role playing stressed.
Play the crew of Serenity as they receive a new job from their new contact, Spider. The pay is good... but why would anyone want to go THERE?!? Game uses the Hero System but is "mechanics-light." No rules system knowledge needed but knowledge of the Firefly world helpful! Role playing stressed.