There's an activated slayer defending the hellmouth in Cleveland the past year. Since when is saving the world a prerequisite for dating. Game uses the BtVS Season 1-5. This is a mechanics light game.
There's an activated slayer defending the hellmouth in Cleveland the past year. Since when is saving the world a prerequisite for dating. Game uses the BtVS Season 1-5. This is a mechanics light game.
Within the Vatican is Office 36, a section of The Order of St. Ambrose. Your cell is charged with investigating the disturbances throughout the New England area of the United States of America. Now you hold the candle that shines bright against the darkness of the Vigil. In this introduction you will create your own Hunter.
The Colombian Colony of Altos is home to some nasty doings. You play people interested in getting to the bottom of these things, willing to investigate and come away with proof to the UN authorities. Pregenerated characters are available for use.
The brass has obviously had enough. Weyland-Yutani has overstepped way too many bounds. And the bloodbath on HR-972 is the final straw. Whatever those corporate goons are cooking up in bioweapons is now the property of the United States Colonial Marine Corps. And it's repo time. Sure, this isn't going to be pretty, but if it were meant to be pretty, they wouldn't be sending you. Saddle up, kids, this is going to be a bumpy ride.
Weyland-Yutani has seceded from all nations of Terra and has declared itself a colonial power. Their first act was lightning strikes on US Space Command outposts in their "home sector". You are a member of the Marine Space Force, Eridani and have been called up to strike back. Your target is a WY corporate outpost on Thetis. Located there are some prime WY Execs that need to be captured at all costs. Warnings of a new bioweapon have been issued.
Sir Flux and company returned to Albion to find the Dragons there ahead of them. The party found and ?killed? Lord Verdred, but now they need to bring the various peoples of Albion together to fight the Dragon threat. Diplomacy encouraged, combat inevitable. 8th to 10th level characters provided.
Sir Flux and company returned to Albion to find the Dragons there ahead of them. The party found and "killed" Lord Verdred, but now they need to bring the various peoples of Albion together to fight the Dragon threat. Diplomacy encouraged, combat inevitable. 8th to 10th level characters provided.
Sir Flux and company returned to Albion to find the Dragons there ahead of them. The party found and "killed" Lord Verdred, but now they need to bring the various peoples of Albion together to fight the Dragon threat. Diplomacy encouraged, combat inevitable. 8th to 10th level characters provided.
As a reward for your surprising discovery Lord Lomax invited you to a celebration at his palace on Long Island. His promise of a hefty reward and a lavish party make the trip near Madhaven worth the risk. You arrive to discover that your host is dead and your crew is framed for the murder. The party is in full swing and no one seems to notice the passing of Lord Lomax. Can you solve the mystery, claim your reward and get out with your lives?