There is a code phrase provided to agents operating in problem spots around the globe. It’s every Control’s worst nightmare, to be awakened in the night with those words. It identifies a threat that demands immediate attention, lest the entire world suffer. In the last eighteen hours, three agents have issued the code phrase, from three different countries, and each followed with a single word: “Morningstar.” Answer your phone. Save the world.
There is a code phrase provided to agents operating in problem spots around the globe. It’s every Control’s worst nightmare, to be awakened in the night with those words. It identifies a threat that demands immediate attention, lest the entire world suffer. In the last eighteen hours, three agents have issued the code phrase, from three different countries, and each followed with a single word: “Morningstar.” Answer your phone. Save the world.
There is a code phrase provided to agents operating in problem spots around the globe. It’s every Control’s worst nightmare, to be awakened in the night with those words. It identifies a threat that demands immediate attention, lest the entire world suffer. In the last eighteen hours, three agents have issued the code phrase, from three different countries, and each followed with a single word: “Morningstar.” Answer your phone. Save the world.
In the Final Empire’s capital, in the shadow of the immortal Lord Ruler, ten Great Houses vie for power and favor, and between these Houses, crews of cunning thieves plot to steal slivers of wealth. Using your forbidden Allomantic powers, you plan to rob and humiliate the Great House of Urbain… if its supernaturally powerful Mistborn guardian doesn't find you out first. Based on Brandon Sanderson’s best-selling novels.
In the Final Empire’s capital, in the shadow of the immortal Lord Ruler, ten Great Houses vie for power and favor, and between these Houses, crews of cunning thieves plot to steal slivers of wealth. Using your forbidden Allomantic powers, you plan to rob and humiliate the Great House of Urbain… if its supernaturally powerful Mistborn guardian doesn't find you out first. Based on Brandon Sanderson’s best-selling novels.
In the Final Empire’s capital, in the shadow of the immortal Lord Ruler, ten Great Houses vie for power and favor, and between these Houses, crews of cunning thieves plot to steal slivers of wealth. Using your forbidden Allomantic powers, you plan to rob and humiliate the Great House of Urbain… if its supernaturally powerful Mistborn guardian doesn't find you out first. Based on Brandon Sanderson’s best-selling novels.
In the Final Empire’s capital, in the shadow of the immortal Lord Ruler, ten Great Houses vie for power and favor, and between these Houses, crews of cunning thieves plot to steal slivers of wealth. Using your forbidden Allomantic powers, you plan to rob and humiliate the Great House of Urbain… if its supernaturally powerful Mistborn guardian doesn't find you out first. Based on Brandon Sanderson’s best-selling novels.
Only the criminal elite have been invited and only the super-rich can afford to attend. It’s a who’s who of the world’s most wanted, but even that takes second stage to what’s on sale. Your mission: steal it, replace it, and do your best to blame someone else. If you’re really, really good — and that’s why the Agency keeps you in martinis and tuxes — you’ll also come home with some much-needed intel and one or two less bad guys on the list.
Only the criminal elite have been invited and only the super-rich can afford to attend. It’s a who’s who of the world’s most wanted, but even that takes second stage to what’s on sale. Your mission: steal it, replace it, and do your best to blame someone else. If you’re really, really good — and that’s why the Agency keeps you in martinis and tuxes — you’ll also come home with some much-needed intel and one or two less bad guys on the list.
Only the criminal elite have been invited and only the super-rich can afford to attend. It’s a who’s who of the world’s most wanted, but even that takes second stage to what’s on sale. Your mission: steal it, replace it, and do your best to blame someone else. If you’re really, really good — and that’s why the Agency keeps you in martinis and tuxes — you’ll also come home with some much-needed intel and one or two less bad guys on the list.