Strange things are afoot in your village. Clearly, the local Fae are angry with you. Can you & your friends travel to the forest ruler's court to find out what's wrong?
Through your feline eyes (yes, you play cats!) you must discover the mystery behind your uninvited house guests. Light on horror, big on fun!
Description:
Something is abuzz in the manor as Mistress is bitten by an insect not from this world! You play the cats, from the pampered purebred to the scrappy alley cat, trying to solve this mystery and save your house from this new danger.
This game is low on horror and big on fun! PC (Player Cats) and all materials provided. No experience needed in this rules light, light hearted RPG.
The Case of the Doping Dolphin: A Teen Detective Mystery
Summary:
Aqua HS star swimmer Sara Lloyd has been accused of cheating. Can your group of teenage detectives discover the truth?
Description:
Is Sara Lloyd, star swimmer of the Aqua HS Dolphins and local community volunteer, a cheater? The adults are convinced she did it, and a trip to the Olympic Trials hangs in the balance. Luckily, Sara has an intrepid group of sleuths among her classmates. Surely they can uncover the real truth! This is a teen detective mystery set in a fictional setting much in the tradition of the Veronica Mars television show. Pregens will be provided. We will use the FATE CORE rules systems with a few setting rules specific to the teen detective genre. No experience is necessary; rules will be taught.
Everything changed when 1 werewolf was caught on camera. It's up to you to navigate this strange new world.
Description:
Join this homebrew creation in a world created by Emily Danvers of ConTessa and Swords and Wizardry Developer and ConTessa Head, Stacy Dellorfano. Navigate the near future where being a werewolf is very real and quickly becoming illegal. You're the member of a very public pack led by one of the oldest werewolves in the world and his husband, fighting back against those who think you're subhuman in the current political climate. This adventure will take you all over the world as you try to uncover a conspiracy and make the world a little better for your fellow werewolves.
In the year 2657, a distress signal from an unusual ship in the Han Cluster presents a golden opportunity for heroism & reward.
Description:
The year is 2657. You are the crew of a trade ship in the Han Cluster. When you receive a distress signal from a storied earthen "patchwork" ship, it presents a unique opportunity for heroism, intrigue, and of course, reward! Or it might just be a fantastic way to get yourselves killed.... This is an original sci-fi setting and adventure using the FATE Core rules set. Pregens will be provided. No experience with FATE Core is required. Rules will be taught!
Bern, Switzerland, 1639. The ancient city is under siege by a menacing clockwork plague that no one knows how to stop. Stop it or be infected, yourselves!
Description:
This game is an early playtest of both adventure and sourcebook I'm in the process of working on for James Raggi and the Lamentations of the Flame Princess line of adventures. Come explore Bern and help make the adventure better!
Princess Lily has touched the Unicorn & brought on a new era of Darkness. Join Jack & a glitter-covered cast of elfs & fairies in a quest to relive the 1980's most homoerotic fantasy film.
Princess Lily has touched the Unicorn & brought on a new era of Darkness. Join Jack & a glitter-covered cast of elfs & fairies in a quest to relive the 1980's most homoerotic fantasy film.
A Black Savant has come seeking aid (probably) at the Lycaeum of Cymril. They may have found a family artifact in the lower realms. Sadly, no archmages can be spared - but what are star students for?
Description:
Black Savants are the silent descendants of a mysterious people called the Thane, who were wiped out by the Great Disaster. It is said that to see one is to die, or at least to invite murderously bad luck into one's house. So what happens when one strolls into the largest magical academy on the continent? You give them whatever they want, of course, and hope they don't plan to stay. Luckily, they don't. All they want is an accompaniment into the oceans and darkness at the end of the world--and they're willing to pay for the privilege with something more precious than gold.
A blight has begun spreading through the town of Oakhurst. The town cries out for heroes to help before all is lost. Will you be able to figure out the cause & find the solution?