Join us for the entire day for 5 intense workshops to fine tune your craft as a GM. Thur: Campaigns, Fri: Adventures, Sat: Encounters & Magic, Sun: GM Techniques. All GMs receive an adventure at end
The intrigue of the King’s Court, the jealousy,the hunger for power and ohhhhhh, the cost of failure. Roleplay the elite, solve your enemies and avoid your goal, pc level 6
The alliance has another routine errand, for you but Imperial Assassin Droids are hardly routine. Just when you think things can’t possibly get any worse, the game suddenly gets deadlier.
Tired of the same old dungeon adventures? Why not take to the High Seas! Explore the deep waters around the island of Harn. Walk-ins and beginners to HarnMaster welcome. Rules taught. Min. age 16.
Wanted! A group of adventurers not against earning a large reward. Rescue Topaz from evil for our honorable King. Meet monsters with more twists than a New York slum. Quick minds, good humor.
Pandemonium ensues as ore production in the Bruff Mines is brought to a standstill. Can the Element Masters rout these savage alien creatures & save this valuable Vinyan resource? EVPA invites all
Your band is approached by an odd gentleman who wants to be your manager. He promises to make you “a really hot act, full of fire and brim-stone" in this rock 'n' role-playing scenario!
You wake up in a dank, dark hole. You have no idea where you are, or how you got here, and there’s this heavy weight on your chest, and something scaly is gnashing at your throat. Levels 5-8.
Enough! Baal has chased us, framed us, and just now bought a boat with money from our account. Sneaking aboard to get him seemed like a good idea So how come we’re now sitting in a cell?