Players attempt to gain the most respect in five turns (five years) by amassing respect amongst the mafia through influence, negotiation, blackmail and bribery.
Description:
The Capo is getting old and about to retire. You think. Maybe it's time for you to make your moves from behind the scenes, to put the gangsters into play that support your goals. Will you gain the most respect?
Players attempt to gain the most respect in five turns (five years) by amassing respect amongst the mafia through influence, negotiation, blackmail and bribery.
Description:
The Capo is getting old and about to retire. You think. Maybe it's time for you to make your moves from behind the scenes, to put the gangsters into play that support your goals. Will you gain the most respect?
A Game of International Diplomacy filled with strategy, diplomacy, and absurd humor.
Description:
A Game of International Diplomacy filled with strategy, diplomacy, and absurd humor. It's set in an alternate version of the first meeting of the League of Nations, one where things took a deadly-but-madcap turn for the worse.
A Game of International Diplomacy filled with strategy, diplomacy, and absurd humor.
Description:
A Game of International Diplomacy filled with strategy, diplomacy, and absurd humor. It's set in an alternate version of the first meeting of the League of Nations, one where things took a deadly-but-madcap turn for the worse.
An area control and resource management board game that uses deck building as a driver for the other game elements.
Description:
Players select cards from a continually changing pool of opportunities to build a unique deck of rebels. Players manage resources to support their uprising, and use the influence of their rebels to gain control of the various realms of the kingdoms, which in turn gives them special abilities to further their cause.
An area control and resource management board game that uses deck building as a driver for the other game elements.
Description:
Players select cards from a continually changing pool of opportunities to build a unique deck of rebels. Players manage resources to support their uprising, and use the influence of their rebels to gain control of the various realms of the kingdoms, which in turn gives them special abilities to further their cause.
An area control and resource management board game that uses deck building as a driver for the other game elements.
Description:
Players select cards from a continually changing pool of opportunities to build a unique deck of rebels. Players manage resources to support their uprising, and use the influence of their rebels to gain control of the various realms of the kingdoms, which in turn gives them special abilities to further their cause.