Race to earn the favor of the Pharaoh by befriending all levels of Egyptian Society.
Description:
Players roll dice to advance in Egyptian society, each turn gaining a new contact and more influence. These contacts give players more dice to roll or special powers to adjust those dice. The game culminates in a tense final roll-off as players vie for the Pharaoh's favor.
Work and make some money. The employers are shady, the Alliance is on your tail, and reavers are everywhere. You get to travel the 'verse and don't forget to wash your spears.
Description:
Based on the popular Firefly television series, players captain their own Firefly-class transport ship, traveling the 'verse with a handpicked crew of fighters, mechanics and other travelers. As a captain desperate for work, players are compelled to take on any job so long as it pays. Double-dealing employers, heavy-handed Alliance patrols, and marauding reavers are all in a day's work for a ship's captain at the edge of the 'verse. This is a high-end thematic tabletop boardgame.
Work and make some money. The employers are shady, the Alliance is on your tail, and reavers are everywhere. You get to travel the 'verse and don't forget to wash your spears.
Description:
Based on the popular Firefly television series, players captain their own Firefly-class transport ship, traveling the 'verse with a handpicked crew of fighters, mechanics and other travelers. As a captain desperate for work, players are compelled to take on any job so long as it pays. Double-dealing employers, heavy-handed Alliance patrols, and marauding reavers are all in a day's work for a ship's captain at the edge of the 'verse. This is a high-end thematic tabletop boardgame.
Be transported into the turbulent world of Formula 1. A high-stakes car racing game. Players race simulated cars and compete to cross the finish line first.
Be transported into the turbulent world of Formula 1. A high-stakes car racing game. Players race simulated cars and compete to cross the finish line first.
Be transported into the turbulent world of Formula 1. A high-stakes car racing game. Players race simulated cars and compete to cross the finish line first.
King Robert is Dead! The Seven Kingdoms brace for battle! You think you know who will take the Iron Throne? Choose your house and see if it's you!
Description:
Six players take on the roles of the great Houses of the Seven Kingdoms of Westeros. Each vieing for the Iron Throne with the Wildling and ever present threat. Game of Thrones is an epic board game in which it will take more then military might to win. Through strategic planning, masterful diplomacy and clever card play, spread your influence over Westeros to see if you'll wear the crown and sit atop the Iron Throne in the end.
King Robert is Dead! The Seven Kingdoms brace for battle! You think you know who will take the Iron Throne? Choose your house and see if it's you!
Description:
Six players take on the roles of the great Houses of the Seven Kingdoms of Westeros. Each vieing for the Iron Throne with the Wildling and ever present threat. Game of Thrones is an epic board game in which it will take more then military might to win. Through strategic planning, masterful diplomacy and clever card play, spread your influence over Westeros to see if you'll wear the crown and sit atop the Iron Throne in the end.
A game of rising empires & falling powers. In each of 7 epochs you control a different empire. The empires expand across the world, later falling as new empires take their place.
Description:
History of the World works under the assumptions that all empires eventually fade and that the only things differentiating great empires from lesser ones is how much territory they conquer and how long it takes for their civilizations to disappear. The game is played out over 7 epochs or rounds, from the ancient 3000 B.C. Sumerians to the pre-WW1 Germany, with every player controlling a new rising empire from history. Some empires are stronger than others (like the Romans), but the game's clever mechanisms can help balance that out. At the end of each epoch, players score points for all units of their color (from both the current and any previous empires) remaining on the board.
A game of rising empires & falling powers. In each of 7 epochs you control a different empire. The empires expand across the world, later falling as new empires take their place.
Description:
History of the World works under the assumptions that all empires eventually fade and that the only things differentiating great empires from lesser ones is how much territory they conquer and how long it takes for their civilizations to disappear. The game is played out over 7 epochs or rounds, from the ancient 3000 B.C. Sumerians to the pre-WW1 Germany, with every player controlling a new rising empire from history. Some empires are stronger than others (like the Romans), but the game's clever mechanisms can help balance that out. At the end of each epoch, players score points for all units of their color (from both the current and any previous empires) remaining on the board.